Halo Infinite Season 2 will not come with online campaign co-op when it launches on May 3, 343 Industries has announced. It is expected to start "later" in the second season, with no exact release date known.

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“IT WILL TAKE MORE TIME TO LAND A FULL QUALITY 4-PLAYER NETWORK CO-OP EXPERIENCE.
Halo Infinite creative director Joseph Staten said 343 "aims to provide campaign network co-op later in Season 2," but won't bundle it at launch. However, it's unclear whether split-screen and online co-op will be released at the same time, as Staten only mentions that network co-op is planned for Season 2.

“It will take longer to land a high-quality, fully functional 4-player network co-op experience in the huge, open world of Halo Infinite,” Staten explains in the post. "We're also committed to delivering an excellent 2-player split-screen co-op experience on all Xbox consoles, from the original Xbox One to Xbox Series X - the non-linear, wide-open sections of the campaign feature great challenges for split screen, which took us longer to solve.

Staten also provides an update on Forge, which is still on track for a Season 3 release. A small group of players are currently testing the level editor, Staten says, with public flights planned "later this year". At launch, Season 2 brings new Arena and Big Team Battle maps called Catalyst and Breaker respectively. Along with the highly anticipated return of King of the Hill, Season 2 will also introduce two new game modes: Land Grab and Last Spartan Standing, which 343 describes as a "free-for-all elimination mode."

Halo Infinite officially launched last December without Forge or a co-op campaign. 343 Industries originally planned campaign co-op for the release of Season 2, but the launch was further delayed after the developers decided to extend Season 1 to May.